Key Mapper¶
- The key mapper is dead simple, and you should not need to modify the code in anyway. So I will tell you how to use it.
How To Use¶
- What ever you add to the inputs in godot will automatically be reflected in the key mapper
- The
DEFAULT
keys are automatically mapped to whatever you initially set them to in the Input Map in Godot. - Every keymapping is automatically saved when exiting and when modifying the inputs